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人机界面虚拟设计中三维人体模型的构造
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摘要:
依据《GB10000-88中国成年人人体尺寸》设计了一种用于人机界面虚拟设计的三维人体模型构造方法。采用OpenGL三维图形程序设计方法进行三维人体模型设计与显示,该人体模型可利用关节的旋转来定义人体各种任意的运动状态,并可保存成三维人体动作的支画文件,从而可以在人机界面虚拟设计中快速睦观地比较各种人机界面设计的优劣。
关键词:  人机界面虚拟设计 三维人体模型 人机匹配 设计思路
DOI:
修订日期:2001-04-10
基金项目:国家自然科学基金资助项目
A Constructing Method of Human Body 3D Model for Virtual Design of Human-machine Interface
Abstract:
A convenient an applied constructing method of human body 3D model for virtual design of Human machine Interface based on the New National Standard of Human dimensions of Chinese Adults is described. OpenGL 3D graph programming is used to design and display 3D animating graphs. A useful computer animation program of human body 3D model is realized. It utilizes revolution of joint to form many kinds of movement status, it could be determined directly and rapidly that which of many schemes of Human machine Interface can perform the function best.
Key words:  human machine interface virtual design,human body 3D model,human machine matching