| 摘要: |
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| 关键词: 机械系统 运动仿真 动画 OpenGL 面向对象程序设计 |
| DOI: |
| 修订日期:1999-01-12 |
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| Abstract: |
| By using object-oriented programming and
OpenGL the animation play of mechanical system motion simulation results is achieved.
Based on this method, the development of 3-dimension graphic software, such as animation,
etc. is efficient and easy. This method is feasible. |
| Key words: |